AI Insights · Timothy · December 2021
Top 5 High Fantasy Games in New Zealand Q4 2021: Unified Platform Performance
In Q4 2021, the top 5 high fantasy games in New Zealand displayed varied trends in downloads, revenue, and active users, showcasing their popularity and engagement across a unified platform.
Throughout Q4 2021, the top 5 high fantasy games in New Zealand showed diverse performance metrics in terms of downloads, revenue, and active users on a unified platform. Here’s a detailed look at each game’s performance:
Clash Royale from Supercell saw significant fluctuations in weekly revenue, peaking at around $42K in the week of December 20. Downloads exhibited growth, particularly in late October, reaching nearly 3K. Active users surged to approximately 70.8K by late November before slightly declining to 62K by the end of December.
Clash of Clans, also from Supercell, maintained a robust weekly revenue stream, peaking at about $64K in late November. Weekly downloads were relatively stable, with a slight increase to 2.4K in December. Active users saw a downward trend from 189.6K at the start of the quarter to 165K by the end of December.
Lords Mobile: Last Rise of Qin by IGG.COM experienced a steady increase in weekly downloads, peaking at 2.3K in early November. Revenue showed a noticeable decline towards the end of the quarter, dropping from $12.7K in late October to around $7.8K by the end of December. Active users saw a gradual increase, reaching approximately 4.7K in the final week of December.
Dragon City - Breed & Battle! from Socialpoint had consistent weekly downloads, averaging around 1.4K. Revenue fluctuated, peaking at about $9.5K in early November but falling to approximately $5.9K by the end of December. Active users remained stable, hovering around 13K throughout the quarter.
Akinator by Elokence showed significant growth in weekly downloads, reaching over 2.1K by mid-December. Revenue, however, remained relatively low, with a peak of $98 in late November. Active users saw a substantial increase, growing from 3.2K at the start of the quarter to about 6.7K by the end of December.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.